top of page

George Bolias

Gameplay Programmer | AI Systems | Unreal Engine Developer

Technical Skills

  • Unreal Engine 5 (C++ & Blueprints)

  • Gameplay Programming

  • AI Systems (Behavior Trees & EQS)

  • UMG / UI / HUD

  • Optimization & Performance

  • Git / Sourcetree/Jira

ABOUT ME

I am a Junior/Graduate Game Developer specializing in Unreal Engine 5 (C++ & Blueprints).

I focus on building scalable gameplay systems and performance-sensitive interactive experiences while maintaining a clean, optimized codebase.

Core areas: Gameplay Programming, AI Systems (Behavior Trees & EQS), UI/HUD with UMG, and Game State Feedback.

IMG_20260118_213106.jpg
Contact

LET'S CREATE!

FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS

bottom of page