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George Bolias
Gameplay Programmer | AI Systems | Unreal Engine Developer
Technical Skills
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Unreal Engine 5 (C++ & Blueprints)
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Gameplay Programming
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AI Systems (Behavior Trees & EQS)
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UMG / UI / HUD
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Optimization & Performance
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Git / Sourcetree/Jira
ABOUT ME
I am a Junior/Graduate Game Developer specializing in Unreal Engine 5 (C++ & Blueprints).
I focus on building scalable gameplay systems and performance-sensitive interactive experiences while maintaining a clean, optimized codebase.
Core areas: Gameplay Programming, AI Systems (Behavior Trees & EQS), UI/HUD with UMG, and Game State Feedback.

Contact
LET'S CREATE!
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS
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